Travel Aerun Visitor's Guide Wavir relay · Balic

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The Sea of Silt and the Rim Wall

The giant gray backdrop to every view on Aerun.

The Sea of Silt: no signal House Vordon: Tyr and the Ringing Mountains House Tsalaxa: Draj and the north coast House M'ke: Raam and Blackguard House Shom: Nibenay and the Badlands House Inika: Gulg and the Crescent Forest House Wavir: Balic and the south House Stel: Urik and the Black Crown The Ring Road (Caravan Guild) The Long Reach (Caravan Guild) Balic (you are here) Altaruk: held jointly, Wavir chief among them Amber Valley: neutral ground Salt View The Mekillot Mountains The Balic Saddle First Mark (Guild waystation) Midreach (Guild waystation) Saltbone (Guild waystation) Urik Tyr Draj Raam Nibenay Gulg Ogo The Crescent Forest The Rust-Red Badlands Blackguard Eldorado Walis Osgaker The Ringing Mountains Bitter Well Hollowstorm Mountain of the Black Crown The Dragon's Bowl Lake Pit Yaramuke and the Black Oasis

No signal. The Aura network stops at the Rim Wall, and there are no relays out on the silt, so this chapter will never download. Here's what you can see and learn from the coast.

A wanderer on the silt

The Sea of Silt

The gray country fills the whole middle of Aerun, sitting on top of the highland like water on a table. It isn't sand. It's dust finer than flour, hundreds of miles of it, pale as ash and perfectly flat. Nobody owns it.

The Rim Wall

The ring of cliffs that holds the interior up: one continuous wall of ochre rock between the green coast and the gray country above. From anywhere on the Ring Road, it's your horizon.

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